Expiration DateI love the Team Fortress 2 short movies. They're like little Pixar films......just with violence, blood, dismemberment and a general disregard for health, safety and human life.Usually they're quite brief, but the latest to surface is a whole 15 minutes. Positively feature-length!https://www.youtube.com/watch?v=GLlLQ3LmZWU.It's making me want to revisit those TF2 "auxiliary units" I designed a couple of years back.
The legends were true?!Geek culture has many myths and legends, ranging from fabled disks and cassettes containing unreleased sequels of beloved games to Easter Eggs found only within the code of early versions of certain titles.The most well known of these legends, the Holy Grail, the Ark of the Covenant, The Excalibur of Geek mythology, is that of the lost E.T. Cartridges – arguably the worst video game in history - buried somewhere in the New Mexico desert.Now, they’ve been hiding unwanted stuff out in the deserts of America as far back as 1923. When filming finished on Cecil B. DeMille’s The Ten Commandments, they worked out it’d be cheaper to just bury the set than dismantle it. This lent the E.T. Cart legend a little credibility, but even I was skeptical of anything ever being found….….my word, Indy! My word!http://uk.ign.com/articles/2014/04/26/the-dig-uncovering-the-atari-et-games-buried-in-new-
Chaaaaange?“Why don’t you launch a Kickstarter campaign?”“Have you heard of Patreon?”“Why doesn’t your site have a Donate button?”Put simply, I have this (evidently archaic) opinion that; if you want to make money, you have to do the work first. I don’t like the idea of taking money off people unless they get something for it immediately, not [insert timeframe here] down the line. It feels like a scam. That’s why I produce all those cheap digital comics: to finance my larger projects (and which is why I get pissed off when I find them being distributed freely online, because it slows everything down).Even for large projects, like video-games that only have a niche audience and which big publishers won’t ever assist: I don’t see crowd funding as a particularly good way to go about getting production capital. I prefer the early release approach, such as that Mojang took with Minecraft.No complete product? Giv
Terror wins.Son of a BITCH! SONY PUSSED OUT ON US!!!http://www.bbc.co.uk/news/world-us-canada-30526406For f**k’s sake. Terrorists are not under your bed. They are not hiding around every corner. They are not in the seat next to you. The few that are out there only win if you start to think they might be.In 2005, a gaggle of weak-minded twits blew themselves up on the London Underground. I and 1.2 BILLION other passengers per year still use it. Could another attack happen? Of course. But so could fire, flood, collapse or accident. You could get hit by a bus as you exit the station! There are a thousand-and-one terrible things that could happen to you today and, I assure you, unless you live in some third world sh*thole, the odds of a random yahoo causing you physical harm for political or religious reason is one of the least likely to occur.By watching The Interview in theatres, you would have been more likely to choke on a popcorn kernel than get caught up in any kind of threatene
Inspiring GamesI’ve been asked to list which video/computer games I like. I actually compiled a list a while back, with the intention of writing something slightly lengthier than a journal update.The list is not so much what I think are good games – games age and some of them now play like a dog – but they are titles that most inspired me. They either introduced me to new concepts or changed how I saw things.I won’t go into detail on why each was important to me (that’ll take too long to write!) but if you’re familiar with both my work and these titles, you’ll probably spot where I picked up certain things from.(Listed in the order of which I first played them)Cops and Robbers (C64)The Last Ninja (C64)Spy vs Spy 2 (C64)Lemmings (Amiga)Sonic the Hedgehog (Megadrive)Sim City (Mac)Prince of Persia (Mac)Diggers (Amiga CD32)Monkey Island 2 (Mac)TIE Fighter (PC)Alone in the Dark (PC)Darkstalkers (Arcade)Myst (Mac)Ultima Underworld (PC)Tomb Raider
Star Wars fan-animationHoly f**k!https://www.youtube.com/watch?v=-tBM2ZfncoU
Baleifying BenI got bored....and I had a microphone handy.....
Creativity is addictive.http://www.bbc.co.uk/news/magazine-23572742I believe that Minecraft is the future of massive multiplayer games, and I'm surprised that none of the big developers/publishers have cottoned onto it yet.They look at Minecraft and think its success is down to its business model, or to its blocky, retro charm.It's not.It's down to the fact that you get out of it what you put into it.With a MMORPG, there are pre-scripted quests. With Minecraft, you set the quests yourself or others.User created content is the key. All you have to do is provide the players with the tools to build.There are two types of gamer: wall builders and wall breakers.Wall builders are the ones that spend an age in an RTS game getting their base just right. They play SimCity and act as Dungeon Master during an RPG.Wall breakers are the type to follow the mission brief. They get set a quest and they follow it. They're the Call of Duty crowd and they're never more happy than when